Showing posts with label Orson Scott Card. Show all posts
Showing posts with label Orson Scott Card. Show all posts

Tuesday, December 18, 2012

54 hours of reading time

The planet Earth is really big. It took 27 hours of travel time to get from Vancouver to Buenos Aires, and another 27 hours to get back. Bleagh!

I didn't actually spend the entire time reading: I doped myself with Gravol and managed to get some very uncomfortable sleep on the plane. (Why do we do this to ourselves? Travel by Zepplin would be way more comfortable!) But I got through a few books on my TBR:

First I reread Pathfinder, since it's been a while, and then I read the second book, Ruins. The story idea is pretty interesting, like all Card's ideas: (spoiler for Pathfinder in yellow). Imagine a planet colonized by eleven versions of the same colonists, who are kept separate from each other for 11,000 years as an experiment to see what sort of social and biological evolution will happen.

The plot was mostly idea-based--the entire story is really one big thought experiment. I enjoyed seeing where Card took it, but I have to say that by the end of Ruins, I couldn't stand any of the characters. They spend most of the book sniping at each other in really annoying snarky dialog. They're all completely arrogant and self-absorbed, and it's hard to see why they stay together. But I'm curious enough to know what's going to happen next that I'll probably read the next book.

Cold Days is the latest (as in #14) Harry Dresden novel. You could probably start reading the series here, but you'd miss out on 13 books of  character and world-development. I guess it's a bit like a soap opera I'm addicted to, but I have to say that if a series drops off in quality then I don't keep reading it, and this one just keeps getting better. Butcher takes the typical paranormal elements--vampires, faeries, gods, magic, etc. etc.--and recreates them in fun, original ways in an internally consistent world that I find impressively believable. What's really impressive is that he manages to add more depth to the world in every book: both good guys and bad guys get more complex and more interesting. I love Harry, the wise-ass underdog wizard whose greatest strength turns out to be his bloody-minded stubbornness. He's just trying to do the right thing, dammit. And it just keeps getting harder. So, yeah, two thumbs up to this one. (There's a big twist at the end that worries me: how's Butcher going to make this turn out okay?!)

I think I'll sign off now and get another post out of my vacation reading!

Sunday, April 3, 2011

Pathfinder and The Lost Gate, by Orson Scott Card

I'm still catching up on reviews of my Hawaii reading. (I started this review more than a month ago, but then I got distracted and then I sort of forgot about it.) Remember I said four of the books I read in Hawaii were the first books of series? Well two of them were from the same author; Orson Scott Card is so ridiculously prolific that he published two books last year, both of them first books in entirely different series. (If he can write two books a year, why can't they be books I and II of one series?)(And how on earth does he keep the plots all in his head??)

Orson Scott Card is pretty famous, so he doesn't fit the Dead Houseplants mandate, but I figured the YA fantasy audience may not be so familiar to him, since most of his work is adult sci-fi. He's an accomplished storyteller with an amazing imagination; I always feel in good hands when I begin one of his stories, and he's full of mind-bending concepts and plot-twists. If you haven't read Ender's Game and Speaker for the Dead, I highly recommend them.

Pathfinder starts out sounding like fantasy: Rigg has the unusual ability of seeing paths in the air where living things have passed. This makes him an excellent hunter, and trapping for furs in the wilderness is the life he's always known. Then a life-or-death situation makes him discover a new aspect to his ability and sends him on a journey.

But just when we're settling in for the classic fantasy journey of discovery, there's a chapter from the point of view of a character in a spaceship, about to make the first-ever jump into a fold in space-time. It's a strange juxtaposition, but it's fascinating to follow the two plot lines and slowly figure out how they're connected. Rigg travels from the edge to the centre of his civilization, getting involved in plots and politics and figuring out who he really is and what this ability of his can accomplish. The story in the spaceship has less action and takes up less time, but it's full of crazy ideas from physics that end up being essential to understanding Rigg and his world. The plot comes to a satisfying end but it's clear the story isn't over; I am very curious to find out what happens next.

The Lost Gate is definitely fantasy, except that the magical people (who were the gods in ancient mythology) "gated" to Earth from another planet, Westil. (So far it seems irrelevant that it's another planet rather than another "world," but you never know with Card.) The story is set in modern times, when the descendants of those first Westilians have lost most of their powers because the last gatemage closed the Great Gate between Earth and Westil.
The North family lived on a compound in a sheltered valley in western Virginia, and most of them never went to town, for it was a matter of some shame that gods should now be forced to buy supplies and sell crops just like common people.

Danny North is a typical fantasy hero: born into a family of mages but with no apparent power of his own. Of course, he ends up having the most feared and coveted power of them all (you can guess, but I'm not going to give it away), and he has to run away from his family to stop them from killing him or exploiting him. In the meantime, someone long asleep on Westil is awakened. Dah dah dah dom. Danny goes through a bit of an anti-hero journey as he tries to figure out how to use his power and stay alive, and the mysterious character of Wad gets caught up in royal politics on Westil.

Of the two books, I think I liked Pathfinder best, but that may be because I read it first. When I picked up The Lost Gate what I really wanted was more about Rigg and his planet instead of absorbing a whole nother cosmology. The planet of Westil is complex and interesting and I wasn't paying quite enough attention to it.  I have mixed feelings about Danny and Rigg as main characters: Rigg is a more appealing person, because of his confidence, whereas Danny seems almost whiney, but I think Danny has more long-term potential; it's amusing to watch Rigg learn to manipulate the people around him, but after a while his arrogant know-it-allness becomes annoying.

I still recommend both books: Pathfinder if you cross over easily between sci-fi and fantasy, and The Lost Gate if you want more magic. But you might want to wait and see which sequel is going to come out first before you decide!

(I'll have to wait until I reread them to make a food analogy; it's been too long and I've lost their flavour.)